Readymag is a powerful tool but at times it may be tricky for beginners. To assist less experienced users in getting started, we’ve created Readymag Sandbox: a collection of playful tutorials designed to simplify and clarify the process and tools of our editor.
One can access these tutorials from the Templates page: simply start a new project with a certain tutorial as a template, and you’re all set to practice. Currently, we have three tutorials available: on buttons, text, and images.
Below are the key points of the project.
Widgets to study
The first tutorial we designed was one on buttons. Readymag has a button widget but most of its functionality could be recreated with shape widgets or even text widgets, allowing a skilled designer almost infinite creative possibilities. The examples of buttons we encountered in our users’ best projects inspired us to build a button collection demonstrating just how easy it is to start creating at full power.
You can also copy your favorite buttons for your own projects.
The tutorial on text offers practical suggestions on how to alter fonts and text styles, configure text alignment, and split paragraphs into multiple columns.
The tutorial on images covers the basics of laying out visual graphics, from cropping to shaping to incorporating different types of backgrounds.
There are plans to add new tutorials on grids and shapes in the near future.
Back and forth between browsing and editing
Even more important than simply teaching how to use a specific tool is helping users grasp the nuances of an effective Readymag workflow. That is, making incremental adjustments and constantly checking how each change affects the project as a whole.
This is why we structured the tutorials in the following way. We offer users practical knowledge (for instance, how to crop a picture) and then allow them to enter editing mode and experiment with the settings for each widget. Afterwards, users are prompted to repeat several actions in specifically designated areas.
However, users can go even further, altering all texts, styles, and widgets in Sandbox. That’s the spirit of the entire project: “You can change whatever you like.”
The unaltered version of each project is always available if you decide you want to start over. Just create another project with the same template.